A collection of 7 posts
Behaviour-Driven Development for Hardware - Elevator Pitch
Hardware is hard. And that’s despite the fact that teenagers now regularly toy around with technologies that electronics engineers would have struggled with 10 years ago. The problem is not the lack of resources, but that the hardware development process has stagnated. Brilliant engineers run at the speed of
There's an app for that, and other false idols.
I started programming when I was old enough to reach the keyboard. Typing BASIC listings out of the backs of computer magazines into the family Apple IIe so I could play games before the Internet or even hard drives were a thing. And then realising I could modify the game
The Yin and Yang of Innovation
More than a decade ago, when I needed a pithy modus operandi statement for this new fangled LinkedIn thing, I came up with this: > Successful innovation comes from adeptly alternating between the thousand foot view to ensure the intent is being met, and the microscopic view to ensure the technical